
TeamSpeak 3 Servers Are Now Available on VeryGames: What They Are and How They Work
TeamSpeak 3 voice servers are now available on VeryGames. For long-time PC gamers, the name probably needs little introduction. For newer players who grew up using Discord, however, the idea of renting a dedicated voice server may seem much less familiar.
TeamSpeak follows a simple principle: instead of joining a voice service controlled entirely by a third-party platform, your community connects to its own server. You decide who can enter, how channels are organised, which permissions each user receives and how the server is managed.
So what exactly is a TeamSpeak server, how does it work, and why are gaming communities still using TeamSpeak in 2026? Let's take a closer look.
What is TeamSpeak 3?
TeamSpeak is a voice communication platform built around dedicated servers. It has been used by gaming communities, competitive teams, clans, organisations and professional users for more than two decades.
The basic concept is similar to entering a physical building containing multiple rooms. The TeamSpeak server is the building, while individual voice channels are the rooms inside it.
Players connect to a server using its address, choose a channel and can immediately communicate with the other users inside that channel.
The server itself acts as the central point for communication. Voice data from connected users is transmitted through the TeamSpeak server and redistributed to the relevant participants.
Server
The permanent online meeting point used by your community.
Channels
Separate voice rooms for teams, games, squads or private conversations.
Clients
The TeamSpeak application installed by each player who connects to the server.
How does a TeamSpeak server work?
Using TeamSpeak does not require every player to host a voice session on their own computer. Instead, everyone connects independently to the same dedicated server.
In practice, the path is very simple:
- The TeamSpeak server remains online.
- A player opens the TeamSpeak client.
- They enter the server address and, when required, its password.
- The client establishes a connection to the server.
- The player joins one of its available voice channels.
- Voice communication is then routed through the server.
This architecture means that the person who created the community does not have to remain connected for everybody else to continue using it. As long as the server is running, authorised users can join it.
You do not need to host the conversation from your gaming PC. With a hosted TeamSpeak server, the voice service remains available independently from the computers used by individual players.
Channels, slots and permissions explained
Three concepts appear frequently when configuring a TeamSpeak server: slots, channels and permissions.
A slot represents one user who can be connected to the server at the same time. A server configured for 20 slots can therefore accommodate up to 20 simultaneous users.
Channels divide the server into separate spaces. A gaming community could, for example, create a general lobby, several squad channels, an administrators' room and temporary private channels for groups of friends.
The third element is one of TeamSpeak's best-known features: its highly granular permission system.
Administrators can create server groups and channel groups controlling what each user is allowed to do. Permissions can determine whether somebody may speak, move another user, create a channel, enter a restricted room, manage other members or administer the server itself.
This is particularly useful for organised communities. A clan can give different rights to visitors, regular members, moderators, squad leaders and administrators without giving everybody full control.
How do players connect to a TeamSpeak server?
For players, joining a TeamSpeak server is much easier than administering one.
After installing a compatible TeamSpeak client, users generally only need three pieces of information:
- the server address;
- their chosen nickname;
- the server password, if the community uses one.
Once connected, the channel structure appears inside the client. Double-clicking a channel moves the user into that voice room.
A TeamSpeak server can also be public, password-protected or configured with more restrictive invitation and permission systems depending on how the administrator wants the community to operate.
Behind the scenes, TeamSpeak identifies users using cryptographic identities rather than relying only on a traditional username and password account. Permissions can therefore be associated with a specific user identity on the server.
TeamSpeak 3 vs Discord: what is the difference?
For many players discovering TeamSpeak today, the obvious question is: why use TeamSpeak when Discord exists?
The two services overlap, but they were designed with different priorities.
Discord has evolved into an extremely broad community platform combining persistent text channels, voice, video, streaming, bots, media sharing and social features.
TeamSpeak traditionally focuses much more heavily on voice communication, server control, permissions, privacy and low-latency communication.
TeamSpeak
Ideal for communities that want dedicated voice infrastructure, granular permissions and direct control over their server.
Discord
Ideal when voice communication is only one part of a larger social platform built around text, media, bots and community discovery.
There is therefore no reason a community must use only one of them. Some gaming groups maintain a Discord server for announcements and everyday discussions while using TeamSpeak for organised multiplayer sessions or competitive voice communication.
Privacy, security and access control
Running a dedicated voice server also gives administrators control over who can access their communication space.
A TeamSpeak server can be protected with a password, while more advanced configurations can use groups and privilege keys to control access more precisely.
TeamSpeak also supports AES-based encryption for voice communication, which administrators can enable globally or configure depending on the channel.
Combined with its permission system, this allows communities to build anything from a simple public gaming lobby to a tightly controlled private voice environment.
Why use a hosted TeamSpeak server?
Technically, TeamSpeak servers can be self-hosted. But doing so means configuring the server software, networking, firewall rules and port forwarding yourself, while also keeping the host machine and internet connection available whenever the community needs the service.
For reference, a standard TeamSpeak 3 installation normally uses for voice communication, with additional ports available for services such as file transfer and ServerQuery administration.
A hosted solution removes much of that infrastructure work. The server runs independently from the administrator's gaming computer and remains accessible to the community without requiring a home PC to stay powered on.
This is particularly useful when TeamSpeak accompanies a persistent multiplayer server. Players can use the same permanent voice space regardless of whether they are currently playing Minecraft, Rust, ARK, Farming Simulator, Counter-Strike or another multiplayer title.
VeryGames has more than 20 years of experience operating game and voice hosting infrastructure, with a network designed for low-latency services, DDoS protection and support available seven days a week.
What about TeamSpeak 6?
You may also have seen references to TeamSpeak 6, the new generation of the TeamSpeak client and server ecosystem.
That does not make TeamSpeak 3 servers obsolete. TeamSpeak maintains cross-compatibility between its clients and servers, and the TeamSpeak 6 client can connect to compatible TeamSpeak 3 servers.
This means a community can continue operating a mature TS3 server while players choose between compatible TeamSpeak clients.
TeamSpeak 6 Server is still evolving separately, with its own licensing and feature roadmap. For communities primarily looking for reliable voice communication today, TeamSpeak 3 therefore remains a well-established server platform.
A simple voice server with a lot of control
TeamSpeak can look unusual to players who have only ever used modern all-in-one social platforms, but its underlying concept remains extremely simple.
You create a permanent voice server, organise it into channels, define who can access and manage those channels, and give your community the address needed to connect.
That simplicity is also its strength. Instead of trying to become the central hub for every aspect of a gaming community, TeamSpeak can simply provide the voice infrastructure behind it.
And with TeamSpeak 3 servers now joining the current VeryGames offering, communities can once again keep their game servers and voice communication within the same hosting ecosystem.
Give your community its own TeamSpeak 3 server
Keep a permanent voice space online for your friends, clan or gaming community with TeamSpeak 3 hosting on VeryGames.